WorldEngine Builder Help

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WorldEngine Builder Help

WorldEngine Builder submits procedural world jobs to Mundifex's Lightsail worker and stores completed worlds by plan.

Best For
  • Generating terrain, climate, biome, and map-layer artifacts.
  • Creating ZIP outputs for later map workflows.
  • Building worlds at plan-controlled sizes and retention periods.
Typical Workflow
  • Sign in and open WorldEngine.
  • Configure seed, dimensions, plates, generation step, ocean, gamma, borders, and map outputs.
  • Submit the job and wait for queued or running work to complete.
  • Open the saved world, inspect layers, download artifacts when available for your plan, or publish a public community page.
Accepted Inputs
  • World name, seed, dimensions, plate count, generation step, and output toggles.
  • Plan-controlled active-job and saved-world capacity.
Outputs
  • Saved world build record.
  • Map layers such as elevation, ocean, precipitation, temperature, biome, rivers, satellite, and icecaps.
  • ZIP artifact download when allowed by plan.
  • Public world page with renderable layer stack and globe preview when you publish a completed build.
Limits And Access
  • Free: 3 saved 512x512 worlds, 1 active job.
  • Plus: 5 saved 2048x2048 worlds, 1 active job, 30-day artifacts.
  • Creator: 20 saved 2048x2048 worlds, 3 active jobs, 90-day artifacts.
Troubleshooting
  • If the builder is hidden, sign in first; generation is not anonymous.
  • If a job is blocked, check active-job and saved-world limits.
  • If downloads fail, the artifact may have expired or your plan may not allow artifact downloads.
  • If public layers fail to load, the retained artifact may have expired or cleanup may be in progress.