WorldEngine Builder Help
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WorldEngine Builder Help
WorldEngine Builder submits procedural world jobs to Mundifex's Lightsail worker and stores completed worlds by plan.
Best For
- Generating terrain, climate, biome, and map-layer artifacts.
- Creating ZIP outputs for later map workflows.
- Building worlds at plan-controlled sizes and retention periods.
Typical Workflow
- Sign in and open WorldEngine.
- Configure seed, dimensions, plates, generation step, ocean, gamma, borders, and map outputs.
- Submit the job and wait for queued or running work to complete.
- Open the saved world, inspect layers, download artifacts when available for your plan, or publish a public community page.
Accepted Inputs
- World name, seed, dimensions, plate count, generation step, and output toggles.
- Plan-controlled active-job and saved-world capacity.
Outputs
- Saved world build record.
- Map layers such as elevation, ocean, precipitation, temperature, biome, rivers, satellite, and icecaps.
- ZIP artifact download when allowed by plan.
- Public world page with renderable layer stack and globe preview when you publish a completed build.
Limits And Access
- Free: 3 saved 512x512 worlds, 1 active job.
- Plus: 5 saved 2048x2048 worlds, 1 active job, 30-day artifacts.
- Creator: 20 saved 2048x2048 worlds, 3 active jobs, 90-day artifacts.
Troubleshooting
- If the builder is hidden, sign in first; generation is not anonymous.
- If a job is blocked, check active-job and saved-world limits.
- If downloads fail, the artifact may have expired or your plan may not allow artifact downloads.
- If public layers fail to load, the retained artifact may have expired or cleanup may be in progress.
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